Class SequenceSystem

Inheritance Relationships

Base Type

Class Documentation

class SequenceSystem : public csp::systems::SystemBase

Public facing system that allows the management of groupings of items in a space.

Public Types

typedef std::function<void(const csp::multiplayer::SequenceChangedParams&)> SequenceChangedCallbackHandler

Public Functions

void CreateSequence(const csp::common::String &SequenceKey, const csp::common::String &ReferenceType, const csp::common::String &ReferenceId, const csp::common::Array<csp::common::String> &Items, const csp::common::Map<csp::common::String, csp::common::String> &MetaData, SequenceResultCallback Callback)

Creates a new sequence.

If a sequence already exists with this key, it will overwrite the current one.

Note

This call will fail (Reason InvalidSequenceKey) if the SequenceKey parameter contains invalid keys, such as spaces, ‘/’ or ‘’ This call will fail if the user isn’t a creator of the space.

Parameters
void UpdateSequence(const csp::common::String &SequenceKey, const csp::common::String &ReferenceType, const csp::common::String &ReferenceId, const csp::common::Array<csp::common::String> &Items, const csp::common::Map<csp::common::String, csp::common::String> &MetaData, SequenceResultCallback Callback)

Updates an existing sequence.

This call will fail if the user isn’t a creator of the space.

Note

This call will fail if the SequenceKey parameter contains invalid keys, such as spaces, ‘/’ or ‘’

Parameters
void RenameSequence(const csp::common::String &OldSequenceKey, const csp::common::String &NewSequenceKey, SequenceResultCallback Callback)

Renames a given sequence.

This call will fail if the user isn’t a creator of the space.

Note

This call will fail (Reason InvalidSequenceKey) if the OldSequenceKey, or NewSequenceKey parameters contains invalid keys, such as spaces, ‘/’ or ‘’

Parameters
  • OldSequenceKeycsp::common::String : The current sequence key name

  • NewSequenceKeycsp::common::String : The new sequence key name

  • Callback – SequenceResultCallback : callback to call when a response is received

void GetSequencesByCriteria(const csp::common::Array<csp::common::String> &SequenceKeys, const csp::common::Optional<csp::common::String> &KeyRegex, const csp::common::Optional<csp::common::String> &ReferenceType, const csp::common::Array<csp::common::String> &ReferenceIds, const csp::common::Map<csp::common::String, csp::common::String> &MetaData, SequencesResultCallback Callback)

Finds sequences based on the given criteria.

Note

This call will fail (Reason InvalidSequenceKey) if the SequenceKey parameter contains invalid keys, such as spaces, ‘/’ or ‘’

Parameters
void GetAllSequencesContainingItems(const csp::common::Array<csp::common::String> &Items, const csp::common::Optional<csp::common::String> &ReferenceType, const csp::common::Array<csp::common::String> &ReferenceIds, SequencesResultCallback Callback)

Finds all sequences that contain the given items.

Parameters
void GetSequence(const csp::common::String &SequenceKey, SequenceResultCallback Callback)

Gets a sequence by it’s key.

Note

This call will fail (Reason InvalidSequenceKey) if the SequenceKey parameter contains invalid keys, such as spaces, ‘/’ or ‘’

Parameters
  • SequenceKeycsp::common::String : The unique grouping name

  • Callback – SequenceResultCallback : callback to call when a response is received

void DeleteSequences(const csp::common::Array<csp::common::String> &SequenceKeys, NullResultCallback Callback)

Deletes the given sequences.

This call will fail if the user isn’t a creator of the space

Note

This call will fail (Reason InvalidSequenceKey) if the SequenceKey parameter contains invalid keys, such as spaces, ‘/’ or ‘’

Parameters
void SetSequenceChangedCallback(SequenceChangedCallbackHandler Callback)

Sets a callback for a sequence changed event.

Parameters

Callback – SequenceChangedCallbackHandler: Callback to receive data for the sequence that has been changed.

virtual void RegisterSystemCallback() override

Registers the system to listen for the named event.

virtual void DeregisterSystemCallback() override

Deregisters the system from listening for the named event.

virtual void OnEvent(const std::vector<signalr::value> &EventValues) override

Deserialises the event values of the system.

Parameters

EventValues – std::vector<signalr::value> : event values to deserialise