Enum EBlendMode
Defined in File Material.h
Enum Documentation
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enum class csp::systems::EBlendMode
Defines how the alpha value of a material is interpreted.
The alpha value is taken from the fourth component of the base color for metallic-roughness material model, unless the shader supports EColorChannel. This enum is to be used in conjunction with materials, which are managed via the AssetSystem.
Values:
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enumerator Normal
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enumerator Additive
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enumerator Normal