Enum EBlendMode

Enum Documentation

enum class csp::systems::EBlendMode

Defines how the alpha value of a material is interpreted.

The alpha value is taken from the fourth component of the base color for metallic-roughness material model, unless the shader supports EColorChannel. This enum is to be used in conjunction with materials, which are managed via the AssetSystem.

Values:

enumerator Normal
enumerator Additive