Typedef csp::common::EntityFetchStartedCallback

Typedef Documentation

typedef std::function<void()> csp::common::EntityFetchStartedCallback

This callback should be fired during IRealtimeEngine::FetchAllEntitiesAndPopulateBuffers when the system is ready for csp::systems::SpaceSystem::EnterSpace to yield control back to calling clients.

This may be done prior to actually completing fetching all entities, as that could be a long operation and the specific RealtimeEngine implementation may not wish to block clients entering a space.